Currently hitting a problem with the latest version of nacl, something somewhere has made everything too slow. It's related to a change in how opengl calls are piped over from the sandbox. Anyway that means that until I work out a fix or the nacl side gets changed things will be unplayable on the latest chrome :(
posted by XIX on 2013-03-07 17:54:57 (11 years ago)
Currently hitting a problem with the latest version of nacl, something somewhere has made everything too slow. It's related to a change in how opengl calls are piped over from the sandbox. Anyway that means that until I work out a fix or the nacl side gets changed things will be unplayable on the latest chrome :(
posted by XIX on 2013-01-18 22:07:15 (11 years ago)
I'm dropping the GLES V1 support from gamecake, it's just not looking very useful especially considering that my lowest build target is the PI and that supports GLES V2. So it has to run GLES1 emulation making things are more complex on the minimum spec, which is the wrong way around.
My only real reason for the older standard is android support (Mostly my really old android phone) and TBH we have almost zero android downloads so I doubt it makes any difference :)